Jonathan (Community Manager)

Hi, I'm Jonathan! I'm Quixel's Community Manager. I work primarily with Unreal Engine 4 and was a production artist for six years in the military simulation industry. Feel free to ask if I can be of any assistance.

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Latest activity by Jonathan (Community Manager)
  • Jonathan (Community Manager) commented,

    We'll need you to provide images or a video in order for us to be able to assist you here. Thank you!

  • Jonathan (Community Manager) commented,

    Hi Stefan, we'll handle this on Polycount. Please try to keep posts to one support avenue going forward if possible. Cheers!

  • Jonathan (Community Manager) commented,

    Hi Franchais,   You can create an opacity map by using a black layer with Wrap to Base set to 1 above all other layers with blending From Below, and a white layer with the same settings except set ...

  • Jonathan (Community Manager) commented,

    Hi Noltag,   There's really no way to give specifics here - you've gotta just dig in and set things up, see what works, see what doesn't work. Most game engines should allow you to profile the GPU ...

  • Jonathan (Community Manager) commented,

    There is, actually. You'll need to use a Linear Interpolation node (lerp) to blend between mossy/non-mossy areas of the texture using the mask as the alpha input for the lerp.

  • Jonathan (Community Manager) commented,

    Just a heads up, there's two types of nodes you can use fuzzy shading with in Unreal: FuzzyShading and FuzzyShadingGrass. Information on both can be found below:https://docs.unrealengine.com/en-US/...

  • Jonathan (Community Manager) commented,

    Official comment

    Hi Steve,   We can't give public ETAs on software development, unfortunately. It is being worked on diligently and should be available in the next Bridge update. We'll be sure to let everyone know ...

  • Jonathan (Community Manager) commented,

    Hi Art3mis,    Kindly send an e-mail to me via jonathan @ quixel . se and I'll discuss licensing with you privately. Cheers.

  • Jonathan (Community Manager) commented,

    Official comment

    This is because MacOS is not supported by our LiveLink functionality yet. We're diligently working on it and should have an update within the next three months. For now you'll need to manually impo...

  • Jonathan (Community Manager) created a post,

    🏆 Behold the winners of the MIXER STYLE SWAP contest!

    Hey, all!   What a great contest this has been. We’re delighted and thankful to have such a vibrant community with all sorts of ideas on how to create materials and what type of materials to create...