
Zunaira Elahi
- Total activity 429
- Last activity
- Member since
- Following 0 users
- Followed by 13 users
- Votes 2
- Subscriptions 226
Activity overview
Latest activity by Zunaira Elahi-
Zunaira Elahi created an article,
I installed the MS Plugin in Maya 2022 but the plugin button is missing in the Editor shelf, how do I get it back? (Mac)
If the Megascans button is not visible on the Editor Shelf even after successfully installing the plugin, then it could be due to a missing library in your Editor. This library is PYMEL for the Pyt...
-
Zunaira Elahi created an article,
I installed the MS Plugin in Maya 2022 but the plugin button is missing in the Editor shelf, how do I get it back? (Windows)
If the Megascans button is not visible on the Editor Shelf even after successfully installing the plugin, then it could be due to a missing library in your Editor. This library is PYMEL for the Pyt...
-
Zunaira Elahi created a post,
Quixel Bridge for UE5 (2021.0.5)
Here's what's new in this update: Metahuman Presets support in Bridge Plugin for UE5. Download Manager improvements. Miscellaneous Bug Fixes.
-
Zunaira Elahi created a post,
Megascans Plugin for 3ds Max v5.3- What's new
Here's what's new in the Megascans Plugin for Autodesk 3ds Max v5.3: The following issues were fixed for Corona in 3ds Max: Added Triplanar Node for Albedo/Diffuse Maps in Corona Physical Materia...
-
Zunaira Elahi created a post,
What's new in Bridge 2021.1.0 (Windows and Linux)
Design updates to the asset's right panel footer and download manager. Fixed an issue where the re-download option was not downloading assets in the correct resolution. Fixed the issue where 3d pr...
-
Zunaira Elahi created an article,
I get a warning: ‘Asset X already exists in the Project. Please delete/rename the existing folder and re-import this asset.’
This could be caused due to the following reasons: You have entered the wrong/invalid project path in the “Default Project” field inside Bridge. Please remove the path in the field to continue imp...
-
Zunaira Elahi created an article,
The plugin fails to compile with error ‘Multiple precompiled assemblies with the same name Newtonsoft.Json.dll’
In case you experience this issue, please delete the following folders and wait for the plugin to re-compile: Assets/UnityPackages/JsonNet Assets/UnityPackages/JsonNetSample
-
Zunaira Elahi created a post,
Megascans Plugin for Unity v4.0- What's new
Here's what's new in the Megascans Plugin for Unity v4.0: Support for Unity 2020.2, 2020.3 and 2021.1. Disabled other Utilities like Decal generator, Terrain layer generator etc. UI alignment fixe...
-
Zunaira Elahi created a post,
Megascans Plugin for 3ds Max v5.2- What's new
Here's what's new in the Megascans Plugin for Autodesk 3ds Max v5.2: Fixed the issue where variable name was clashing with a 3ds Max internal variable, preventing the plugin from loading. Fixed...
-
Zunaira Elahi created an article,
UTF-8 Encoding Error
If you are using 3ds Max 2021 with Python 2 and using paths with UTF-8 characters in them there is a chance that the plugin is unable to load when you start 3ds Max. To resolve the issue please do ...