
Jixal
- Total activity 23
- Last activity
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Activity overview
Latest activity by Jixal-
Jixal commented,
The script isn't working for me either in normal or admin mode. It is throwing up an error..... unfortunately I don't understand what it's saying as I can't read code! Never had this problem before...
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Jixal commented,
Hi Jin, Thanks for that. Support provided me a solution. I have been using Bridge all day without any further crashes. If this problem happens to anybody else the solution was: 1. Close Bridge, if ...
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Jixal commented,
Awesome, glad to hear it =).
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Jixal created a post,
View as Shaderball Option
PlannedIt would be handy to be able to change the object type in the viewport to a shader ball to test how things work on a curving surface.
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Jixal created a post,
Bridge crash can't close app, requires P.C to be turned off to fix.
CompletedHey, My Bridge app has been crashing randomly and the only way to fix it once it happens is to totally turn off the P.C even a restart doesn't work. Everything else still works if Bridge crashes bu...
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Jixal created a post,
Mixer - "Export To Libary" outputs two map formats
AnsweredHi, When using the export to library option a double-up of formats is happening. Both .jpg and .png are being exported. So 12 maps instead of 6, not ideal for HD space! >_<. What could be control...
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Jixal created a post,
Mixer 2019.2.3 "Missing Scan Area" error .
Hi Sometimes I'm getting an error warning: "Found no scan area for asset. Defaulting to 2x2m" What does this mean? Do I need to do something in the workflow to amend this? Cheers
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Jixal created a post,
Painted wood & old wood
Hey It would be great to see some painted wood options with variations such as glossy/ clean/ worn/ flakey. Also, some old wood boards/planks t be used for props/ tables etc. Current old wood is ve...
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Jixal commented,
Hi. There's no option for fairly plain wood / painted wood to be used for things like cabinets/ window frames/ props etc. Currently, I feel that most of the veneer is to high frequency.... the tili...
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Jixal commented,
I second this motion! The shader building function of Bridge is such a huuuuuuuge time-saver, removing the laborious setup task and letting us get on with crafting scenes =).