Joseph Lelouis

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Activity overview

Latest activity by Joseph Lelouis
  • Joseph Lelouis commented,

    Sorry i come again to ask if you find any solution. I can do it by seperate each assets in blender then export fbx > then import into UE4 so it works fine like this. However, it might be a problem ...

  • Joseph Lelouis commented,

    So, i'm the only one with this problem? 

  • Joseph Lelouis commented,

    I found something weird, whenever i'm approching closely to the (bug) asset in UE4 (i mean if i move closely to it with "WASD"), every assets combined disappear and it shows the right asset, then i...

  • Joseph Lelouis commented,

    Jin   Thanks for your fast reply, Which 3D Application are you using? Blender(2.8) / Unreal Engine 4 (2.23) When did you download the assets? Today few hours ago, i tried to delete then dl again to...

  • Joseph Lelouis created a post,

    Problem with 3D scan pack Assembly


    Hello,   I got an issue with 3D LOD pack such as "Rubble Pack" or "Old Wood Boards". The problem is all the meshes are combined and are not seperate. It's bit hard to explain so i'll show you some ...

  • Joseph Lelouis commented,

    thanks for reply!

  • Joseph Lelouis commented,

    "Unreal Engine LiveLink Update: Support for the latest version — UE 4.23."   Should we reinstall livelink to UE4 or something else to do it proprely or the bridge update do it automatically to live...