Ian (Product Support Specialist)

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Activity overview

Latest activity by Ian (Product Support Specialist)
  • Ian (Product Support Specialist) commented,

    AndreiGD,  That is correct, Mixer to Unreal Engine 5 requires a manual workflow. We appreciate your understanding!

  • Ian (Product Support Specialist) commented,

    SkyHighSpirits, We truly appreciate your kind words and I've passed them on to the team. Thank you from all of us, and happy creating!

  • Ian (Product Support Specialist) commented,

    Maltalossewen, Thank you for taking the time to get back to me and for confirming that everything worked as expected on Linux. I'm glad to hear that you're up and running. If there's anything else ...

  • Ian (Product Support Specialist) commented,

    Hello FranklyTired,There is not. The reason for this is due to how the assets are exported. With the standalone version of Bridge, assets are capable of being exported in FBX format to facilitate a...

  • Ian (Product Support Specialist) commented,

    Hello, Materna It appears that "Enable Virtual Textures on texture import" is enabled within your project. This results in the textures being imported with the "VT" tag on them as shown in your fir...

  • Ian (Product Support Specialist) commented,

    Hello Materna, Would you kindly ensure that Two Sided Distance Field Generation is enabled within your meshes LOD Build Settings? You can find this setting by double-clicking your mesh from within ...

  • Ian (Product Support Specialist) commented,

    Hello EliasThanks for reaching out to us. First, you'll either need to choose a few surfaces from Bridge to download into your project. If you'd rather work with your own surfaces, that will work a...

  • Ian (Product Support Specialist) commented,

    Hello, AndreiGD Thanks for taking the time to reach out to us. Currently, Mixer is not capable of exporting directly into Unreal Engine 5.  Please note that we do not provide development roadmaps a...

  • Ian (Product Support Specialist) commented,

    Hello thanulee, Thanks for taking the time to reach out to us. While you are able to define your own materials and channel packs for export from Bridge by using the "Add Map" button from within the...

  • Ian (Product Support Specialist) commented,

    Alejandro00, Thanks for taking the time to get back to me. I'm glad you were able to develop a workaround for the meshes you require! Please note, however, that I'm unable to speculate on the timel...