Ben Miller

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Activity overview

Latest activity by Ben Miller
  • Ben Miller created a post,

    Undo steps should be recorded only when the mouse is released.

    Answered

    Every time I used Mixer one of the most consistently annoying tiny problems is that sliders record undo states almost at random while they're moving. Even if I just click the other end of the slide...

  • Ben Miller commented,

    Just to rule some small things out, have you checked to see if your camera is locked to an orthographic view and that you're viewing the mix on the imported "Base Mesh" rather than on a plane? Both...

  • Ben Miller created a post,

    UVs rotated 90 degrees during painting.

    Answered

    I've already posted a few times about the painting system being nearly unusable for more than a few strokes, but I spotted another strange bug happening on my latest attempt. All I was doing was us...

  • Ben Miller created a post,

    Paint Layers still hopelessly prone to failure

    Answered

    I've got quite few programs with painting features in them and Quixel Mixer's painting is consistently in its own category for lag. The moment I start a stroke, everything slows to a crawl. I can't...

  • Ben Miller commented,

    The video is using an older version of Mixer (0.9.94), while the latest versions are 1.5.   Here are pictures of the old and new version of that same UI panel. You can see that the channel maps ha...

  • Ben Miller commented,

    Nope, the UVs aren't divided along those lines at all, as can be seen in the second image. The only seam that should exist as a result of the UVs is where the flat sides of the cup meet up behind t...

  • Ben Miller commented,

    Yeah, they should maybe add a third visibility state for those since the closed eye symbol is used as half a toggle everywhere else, or change the eye itself to be something else (like a computer s...

  • Ben Miller created a post,

    Box Projection not blending out its seams

    Answered

    I may be putting too much faith in box projection as a magical seam remover, but on my current asset I seem to have way too many unforeseen seams appearing with no way to find an angle that works. ...

  • Ben Miller commented,

    I think the visibility icon for the Curvature and Material ID channels is a round-about way of indicating that they are supplemental channels rather than directly visible like the rest. Curvature h...

  • Ben Miller created a post,

    [Feature Request] Camera spotlight and focal point

    Prior to the addition of custom meshes to Mixer, I suppose it made sense to limit lighting to a set of HDRIs, yet now I'm finding the lack of custom lighting elements to be a hindrance in a few spe...