
rosenand
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Activity overview
Latest activity by rosenand-
rosenand created a post,
Assets downloaded for Unreal Engine vs paid subscription
AnsweredHello, I've been using Megascans for free with the Unreal Engine license. Currently I'm participating in the RenderMan challenge, so I'm considering paying for the Personal plan for use outside of ...
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rosenand commented,
Hello, bump. I have a similar issue: my MRA texture gets created, but not assigned to the material that gets automatically created. I modified the shader, it has a MRA texture parameter. I'm using ...
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rosenand commented,
That was exactly my point, thank you!
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rosenand commented,
Got it, thank you for your patience :)
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rosenand commented,
I understand the workflow on the UE4 side, just not on the Quixel Bridge side :)
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rosenand commented,
I tried this before, comparing an unpacked mask (as reference) to the respective channel of a packed texture, and they looked differently in UE4, which made me assume the packed version had wrong v...
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rosenand commented,
Hello. I was about to post a new thread about it but fortunately I found yours, proving I'm not the only one wondering about this. It's stated in the documentation: "The Linear color-space option i...