- Total activity 12
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 5
PostsRecent activity by Quixx
How to reload and replace same assets with higher resolution and replace in UE scene?Answered
Hello, I am experimenting a lot and so I'm using smaller textures and assets to keep the scene still running. Which is the workflow to export assets again in a higher resolution, once I know which ...
Megascan BlendMaterial - no more Texture input for Blend Mask texture??Answered
Hello, in the past, there has been a TEXTURE INPUT for a BLENDING MASK Now it is not there anymore, instead I can only choose values, no slot to drag a texture in. This makes no sense. Also I can't...
Tiling: Why is there a differenz between "Rotation Angle" and "Detail Normal Rotation Angle"Completed
Hello, I wonder, why the detail normals are (maybe if I understand this correctly) not following the same Rotation Angle like the Tiling. However, when I change the rotation angle for Detail Normal...
Where are the Megascans "Master_Materials"? Download link?Completed
Hello, I am following a tutorial, that works with the Megascans MasterMaterials, created at import of any asset into UE. I don't get them. Is there a manual download or link to load them into any ...